A Donut Retake Smoke

CT Spawn

Easy way to smoke off Donut when coming from CT Spawn.

A Main Pop Flash

A Site

Middle Click throw.

A Platform Molotov

A Main

Clear the platform without exposing yourself.

A Site Afterplant Molotov

Temple

The jump timing is pretty forgiving, just make sure to jump late.

A Site Execute

Front of A Main

2nd smoke is a W+LMB throw.

A Site Hidden Boost

A Site

Crouchjump to get on top of the box.

Alley Smoke

Front of B Site

Slow down or cut off rotations while taking B Site.

B Rush Smoke

T Spawn

Great smoke for pistol round. W+LMB throw.

B Site Afterplant Combo

Catwalk

If all else fails, wallbang!

B Site Afterplant Molotov

Double Doors

If you fear the CTs may have a smoke, this is the molotov to throw.

B Site Afterplant Molotov

Front of B Site

Great Molotov for when the CTs have no smokes left.

B Site Execute

Front of B Site

The classic B Site execute.

B Site Execute

Front of B Site

Great execute if you're short on smokes, or to divide the site in half.

B Site Support Flash

Front of B Site

Stand roughly in the center of the box.

CT Smoke

Mid

Mid to A? Great way to smoke off CT!

Cat Room Pop Flash

Catwalk

Throw this flash and get a free kill!

Cat Room Smoke

T Spawn

Help in mid or focus on ramp easier with this smoke!

Catwalk Control Combo

Short

Molotov is a middle click throw, listen for anyone burning.

Catwalk Pop Flash

Cat Room

Blind most players around double doors!

Catwalk Smoke

T Spawn

Deny the Cave player visibility towards mid.

Cave Pop Flash

B Site

Somewhat precise lineup. Aim for the bottom right corner on the line and you should be good.

Cave Pop Flash

B Site

Stick as close to the wall to not flash yourself!

Cave Pop Flash

Cat Room

Great flash that doesn't blind you!

Cave Pop Flash

B Site

This lineup is pretty precise, but also the hardest to dodge.

Deep Catwalk Smoke

CT Spawn

Great way to peek mid without being shot in the back!

Donut Smoke

T Spawn

One less angle to clear when taking mid.

Double Doors Smoke

CT Spawn

Make the Ts commit to Ramp/Catwalk!

Elbow Wallbang

A Site

The damage is random, anywhere between 20-40.

Fast A Donut Smoke

Front of A Main

Walk along the wall with A and throw when two lines shown meet up.

Fast Cave Molotov

Double Doors

Somewhat inconsistent in terms of spread, but will always give you the audio cue.

Fast Ramp Molotov

Alley

Pair it up with an HE from long to deal considerable damage!

Long HE

Catwalk

Deals about 20-40 damage.

Long Molotov

Catwalk

Clears both corners!

Long Pop Flash

Cave

Good flash for retakes or when taking B control.

Long Smoke

Cave

Useful for a retake!

Long Wallbang

Catwalk

Shoot around this general area to clear most angles.

Mid Pop Flash

Donut

Flash anyone trying to push Donut!

Mid Support Flash

T Spawn

Start throwing at around 1:49.

Mid Support Flash

T Spawn to Elbow

Run about one step to also blind the donut player.

Mid Support Flash

Elbow

Middle click throw.

Ninja Molotov

Front of B Site

Have someone hiding in Ninja every round? Not anymore!

Pillar/Short Wallbang

Catwalk

Line up with the little bit that sticks out.

Pit Molotov

Elbow

Make sure to have a big enough gap for the molotov to go through.

Pit Smoke

T Spawn

Take away pit as a position with this smoke!

Ramp Pop Flash

B Site

Great flash for Ramp.

Red Room Smoke

T Spawn (Right side)

A must throw smoke.

Red Room Smoke

T Spawn (Left side)

A must throw smoke.

Temple Entry Pop Flash

Temple

Careful, this won't blind anyone in Main!

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